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Design Technology

What is Design Technology?

Design technology is an inspiring, rigorous and practical subject which allows children to take part in the development of tomorrow's rapidly changing world. Using creativity and imagination, pupils will design and make products that solve real life problems in a variety of contexts. The subject encourages children to become creative both as individuals and as part of a team. Through the study of design and technology, they combine practical skills with an understanding of aesthetic, social and environmental issues. High quality Design and Technology education can turn children into potential future innovators helping them to make an essential contribution to the creativity, culture, wealth and well-being of the nation.  

Year 3 Pneumatic Monsters

Children love monsters and this design allowed them to have simple remote control of a monster's head. It used a pair of plastic syringes (5ml and 20ml) joined together with PVC tubing - a simple pneumatic. 

What are the aims of Design and Technology?

Design and Technology aims to ensure that all pupils:

  • develop designing and making skills,
  • are taught the knowledge and understanding, within their ability, that will be required to complete the making of their product,
  • are taught safe and effective use of a range of tools, materials and components,
  • develop understanding of the ways in which people have designed products in the past and present to meet their needs,
  • develop creativity and innovation through designing and making,
  • develop understanding of technological processes, their management and their contribution to society.

Pizza making with Year 2

Design and Technology in Key Stage 1

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts (for example, the home and school, gardens and playgrounds, the local community, industry and the wider environment).

 

When designing and making, pupils should be taught to:

    Design

  • design purposeful, functional, appealing products for themselves and other users based on design criteria
  • generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology                                    Make
  • select from and use a range of tools and equipment to perform practical tasks (for example, cutting, shaping, joining and finishing)
  • select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics                                                                Evaluate
  • explore and evaluate a range of existing products
  • evaluate their ideas and products against design criteria                                                           Technical knowledge
  • build structures, exploring how they can be made stronger, stiffer and more stable
  • explore and use mechanisms (for example, levers, sliders, wheels and axles), in their products.

Making Fruit Kebabs in Year 1

Design and Technology in Key Stage 2

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts (for example, the home, school, leisure, culture, enterprise, industry and the wider environment).

When designing and making, pupils should be taught to:

    Design

  • use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
  • generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design Make
  • select from and use a wider range of tools and equipment to perform practical tasks (for example, cutting, shaping, joining and finishing), accurately
  • select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities  Evaluate
  • investigate and analyse a range of existing products
  • evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
  • understand how key events and individuals in design and technology have helped shape the world                                                                                                                                    Technical knowledge
  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures  understand and use mechanical systems in their products (for example, gears, pulleys, cams, levers and linkages)
  • understand and use electrical systems in their products (for example, series circuits incorporating switches, bulbs, buzzers and motors)
  • apply their understanding of computing to program, monitor and control their products.

Year 2 Making Lighthouses

Cooking and nutrition

As part of their work with food, pupils should be taught how to cook and apply the principles of nutrition and healthy eating. Instilling a love of cooking in pupils will also open a door to one of the great expressions of human creativity. Learning how to cook is a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life.

Pupils should be taught to:

     Key stage 1

  • use the basic principles of a healthy and varied diet to prepare dishes
  • understand where food comes from                                                                                                  Key stage 2
  • understand and apply the principles of a healthy and varied diet
  • prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques
  • understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.

Cooking Club with Mr Browning

Useful websites which support D&T

General

British Educational Communications & Technology Agency www.becta.org.uk

Design and Technology Association www.data.org.uk

www.designmuseum.org

www.24hourmuseum.org

www.museumfortextiles.on.ca

www.designandtech.com

www.dtonline.org

www.technology.org.uk

www.howstuffworks.com

www.kented.org.uk/ngfl/websites/tech.html

www.3Dmodelworks.com

Food

www.food.gov.uk

www.milk.co.uk

www.foodafactoflife.org.uk/

www.birdseye.com

www.foodandhealth.com

Mechanisms;

www.cabaret.co.uk

www.flying-pig.co.uk

www.sagecraft.com/puppetry

Misc

Centre for Alternative Technology: www.cat.org www.kidsdomain.com/craft/

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